![]() Organize config options to make more user friendly.Every subsequent item decreases revival time when you are reviving.First item increases revival time by x2.Revive dead teammates everywhere on the map.The number removed goes up by 1 for every Obol you have. Death Curse and ObolĮvery time you enter a new stage, 1 Curse will be removed. It can also be consumed to make revival instant without getting cursed. The Charon's Obol item makes revival faster and easier. Death Curse is a debuff that reduces Max HP/ Shield simmilar to Shaped Glass. When a player is revived, they will receive the Death Curse, along with one other random player who helped revive. There are a number of under the hood things to make the whole system balanced and adjust to player skill. This is a new optional game mode which fleshes out the experience with more difficulty and revival mechanics. Once battle is over it isn't too dangerous to revive. This makes it dangerous (but possible) to revive during battle. Reviving drains your health over time to balance things out. When a teammate dies you can revive them by staying inside of the purple bubble around where they died. If you encounter any bugs or want to discuss new or existing features, please submit an issue on Github, or contact KosmosisDire#4195 or amadare#8308 on Discord! Use RiskOfOptions or InLobb圜onfig to configure in-game.įeedback would be greatly appreciated.Stand within the circle to begin, but stay at your own risk ) A skull totem marks where the player died. Survivors can revive their fallen colleagues, but it comes at the price of their own health.
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